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@ -3,6 +3,8 @@ |
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#include <stdint.h> |
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#include "mob.h" |
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typedef enum { |
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ANIM_STAND, |
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ANIM_WALK, |
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@ -44,7 +46,7 @@ void actor_reset(void); |
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* @param id The ID of the mob to create |
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* @return A pointer to the new actor or NULL if one could not be created |
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*/ |
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actor_t *actor_create_mob(uint8_t id); |
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actor_t *actor_create_mob(mob_id_t id); |
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/** |
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* @brief Remove an actor from the screen. |
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