SECTION "LCD controller status interrupt", ROM0[$0048] ;; HACK!!!!!!!!!!!!! ;; there's some sort of bug in the emulator which needs to be fixed, ;; which screws up the program counter immediately after it exits a halt. ;; this nop protects against that for now. nop jp isr_wrapper SECTION "vblank", ROM0[$40] handle_vblank: reti SECTION "interrupt routines", ROM0 _interrupts_disable:: di ret _interrupts_enable:: ei ret SECTION "hUGE ISR", ROM0 isr_wrapper: ld a, [_game_state] cp 0 jr nz, .done push af push hl push bc push de call hUGE_dosound pop de pop bc pop hl pop af .done: reti