#include "game.h"
|
|
#include "intro.h"
|
|
#include "map.h"
|
|
#include "sdk/hardware.h"
|
|
#include "sdk/joypad.h"
|
|
#include "sdk/video.h"
|
|
#include "vram.h"
|
|
|
|
void level(void) {
|
|
lcd_disable();
|
|
map_load(&map_intro);
|
|
lcd_enable();
|
|
|
|
while (1) {
|
|
joypad_update();
|
|
|
|
HALT();
|
|
rIF = 0;
|
|
|
|
vram_update();
|
|
}
|
|
}
|