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  1. INCLUDE "hardware.inc"
  2. INCLUDE "png/map/intro.inc"
  3. SECTION "BG0", ROM0
  4. BG_Init::
  5. ; copy map
  6. ld e, intro_HEIGHT
  7. ld bc, _SCRN0
  8. ld hl, intro_MAP
  9. .copy_map_row:
  10. ld d, intro_WIDTH
  11. call memcpy
  12. dec e
  13. jr z, .done
  14. ld d, 32 - intro_WIDTH
  15. .skip:
  16. ; skip over trailing part in vram
  17. inc c
  18. jr nz, .nocarry
  19. inc b
  20. .nocarry:
  21. dec d
  22. jr nz, .skip
  23. jr .copy_map_row
  24. .done:
  25. ; copy tiles
  26. ld hl, intro_TILES
  27. ld bc, _VRAM
  28. ld d, intro_NUM_TILES
  29. call memcpy
  30. ret