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Enqueue map row updates instead of writing immediately

master
Forest Belton 3 years ago
parent
commit
77468702bc
3 changed files with 109 additions and 123 deletions
  1. +1
    -0
      inc/util.inc
  2. +20
    -0
      src/main.s
  3. +88
    -123
      src/map.s

+ 1
- 0
inc/util.inc View File

@ -33,6 +33,7 @@ ENDM
; Adds A to a 16-bit register
; \1 Destination register
; 5 * 4 = 20 cycles
MACRO ADD16
add LOW(\1)
ld LOW(\1), a

+ 20
- 0
src/main.s View File

@ -1,5 +1,6 @@
INCLUDE "hardware.inc"
INCLUDE "input.inc"
INCLUDE "util.inc"
SECTION "Header", ROM0[$100]
@ -56,6 +57,11 @@ start:
call Keys_Update
; Clear pending row state
xor a
ld [PENDING_ROW_PTR], a
ld [PENDING_ROW_PTR + 1], a
; TODO: remove once scrolling is implemented
; scroll map with arrow keys
ld a, [keys]
@ -147,7 +153,21 @@ start:
.vbl:
halt
; BC = *PENDING_ROW_PTR
ld a, [PENDING_ROW_PTR]
ld c, a
ld a, [PENDING_ROW_PTR + 1]
ld b, a
; Write pending row if enqueued
or c
jr z, .dma_oam
ld hl, PENDING_ROW_DATA
ld d, SCRN_VX_B
MEMCPY bc, hl, d
; ~160 cycles
.dma_oam:
ld a, HIGH(_OAM)
call DMA_Start

+ 88
- 123
src/map.s View File

@ -9,6 +9,9 @@ PAGEY:: DB
LAST_SCX:: DB
LAST_SCY:: DB
PENDING_ROW_PTR:: DW
PENDING_ROW_DATA:: DS SCRN_VX_B
CURRENT_DATA_START::
CURRENT_TILE_PTR:: DW
CURRENT_TILE_SIZE:: DB
@ -35,24 +38,27 @@ DEF STACK_OFFSET_LEFT EQU 0
; Increments a 16-bit value located on the stack
; \1 Stack offset
; if carry, 14 * 4 = 56 cycles
; otherwise, 8 * 4 = 32 cycles
MACRO INC_STACK16
ld hl, sp + \1
inc [hl]
jr nz, .no_carry\@
ld hl, sp + \1 ; 3
inc [hl] ; 3
jr nz, .no_carry\@ ; 3/2
inc hl
inc [hl]
inc hl ; 2
inc [hl] ; 3
.no_carry\@:
ENDM
; 11 * 4 = 44 cycles
MACRO ZERO_ROW_TILE
ld hl, sp + STACK_OFFSET_ROW
ld a, [hl+]
ld e, a
ld d, [hl]
xor a
ld [de], a
ld hl, sp + STACK_OFFSET_ROW ; 3
ld a, [hl+] ; 2
ld e, a ; 1
ld d, [hl] ; 2
xor a ; 1
ld [de], a ; 2
ENDM
; Loads a map
@ -114,6 +120,7 @@ Map_Scroll::
; If SCY = PAGEY, write map row
; map coords = CURRENT_CAMERA_X, CURRENT_CAMERA_Y - 2
; HL = _SCRN0 + 32 * (32 - page_y/8 - 2)
; TODO: WTF does this shit even do...
ld hl, PAGEY
ld a, [rSCY]
cp [hl]
@ -164,8 +171,9 @@ Map_Scroll::
jr .loop
.write_up:
halt
call write_map_row
; halt
; call write_map_row
call enqueue_row_write
ld a, [PAGEY]
sub 8
@ -189,155 +197,112 @@ Map_Scroll::
ret
; Write a row of map data into map RAM
; Write a row of map data into row buffer
; @param b Map X coordinate (signed)
; @param c Map Y coordinate (signed)
; @param hl Start of the row to write
write_map_row:
push bc
push de
; If Y < 0, write a row of 0s
; @param hl Where to write the row in map VRAM
enqueue_row_write:
; PENDING_ROW_PTR = HL
ld a, l
ld [PENDING_ROW_PTR], a
ld a, h
ld [PENDING_ROW_PTR + 1], a
; If Y < 0, write 0s
bit 7, c
jr nz, .zero_row
; If Y >= MAP_HEIGHT, write a row of 0s
; If Y >= MAP_HEIGHT, write 0s
ld a, [CURRENT_MAP_HEIGHT]
dec a
cp c
jr nc, .begin_writing
jr c, .zero_row
.zero_row:
ld d, SCRN_VX_B
xor a
.zero_row_loop:
ld a, [hl+]
dec d
jr nz, .zero_row_loop
.zero_row_done:
pop de
pop bc
ret
.begin_writing:
push hl
; Allocate 2 bytes for map pointer
; Allocate 1 byte for number of tiles left
add sp, -3
; left = number of tiles left to write
ld hl, sp + STACK_OFFSET_LEFT
ld [hl], SCRN_VX_B
; HL = CURRENT_MAP_PTR + Y * CURRENT_MAP_HEIGHT
; HL = CURRENT_MAP_PTR
ld a, [CURRENT_MAP_PTR]
ld l, a
ld a, [CURRENT_MAP_PTR + 1]
ld h, a
.compute_map_row:
; HL = CURRENT_MAP_PTR + Y * MAP_WIDTH
ld d, 0
ld a, [CURRENT_MAP_WIDTH]
ld e, a
ld a, c
or a
jr z, .compute_map_row_done
ld a, [CURRENT_MAP_HEIGHT]
ADD16 HL
dec c
jr .compute_map_row
; map = HL
.compute_map_row_done:
LD16 de, hl
ld hl, sp + STACK_OFFSET_MAP
ld a, e
ld [hl+], a
ld a, d
ld [hl], a
.get_map_row_ptr:
or a
jr z, .copy_map_row
add hl, de
dec a
jr .get_map_row_ptr
ld hl, sp + STACK_OFFSET_LEFT
.copy_map_row:
; C = BYTES_LEFT
ld c, SCRN_VX_B
ld de, PENDING_ROW_DATA
; While X < 0 and left > 0, write 0 to the row
; Note: Can skip checking BYTES_LEFT > 0 in this loop. If there were
; SCRN_VX_B zeros to write, then Y would be 1 greater and we would have
; jumped into .zero_row before reaching this code
.pad_left:
; Check X < 0
bit 7, b
jr z, .copy_center
ld a, [hl]
or a
jr z, .done
; *row = 0
ZERO_ROW_TILE
jr z, .copy_middle
; row++
INC_STACK16 STACK_OFFSET_ROW
; *ROW++ = 0
ld [de], a
inc de
; X++, left--
; X++, BYTES_LEFT--
inc b
ld hl, sp + STACK_OFFSET_LEFT
dec [hl]
dec c
jr .pad_left
; While X < MAP_WIDTH and [SP] > 0, copy from map
.copy_center:
.copy_middle:
; Check X < MAP_WIDTH
ld a, [CURRENT_MAP_WIDTH]
dec a
cp b
jr z, .pad_right
jr c, .pad_right
ld a, [hl]
; Check BYTES_LEFT > 0
ld a, c
or a
jr z, .done
ret z
; A = *map_ptr
ld hl, sp + STACK_OFFSET_MAP
; *ROW++ = *MAP++
ld a, [hl+]
ld e, a
ld d, [hl]
ld a, [de]
; map_ptr++
INC_STACK16 STACK_OFFSET_MAP
; *row = A
ld hl, sp + STACK_OFFSET_ROW
ld e, [hl]
inc hl
ld d, [hl]
ld [de], a
inc de
; row++
INC_STACK16 3
; X++, [SP]--
.copy_center_inc:
; X++, BYTES_LEFT--
inc b
ld hl, sp + STACK_OFFSET_LEFT
dec [hl]
jr .copy_center
dec c
jr .copy_middle
; While [SP] > 0, write 0 to the row
.pad_right:
ld a, [hl]
; Check BYTES_LEFT > 0
ld a, c
or a
jr z, .done
; *row = 0
ZERO_ROW_TILE
ret z
; row++
INC_STACK16 STACK_OFFSET_ROW
; [SP]--
.pad_right_inc:
ld hl, sp + STACK_OFFSET_ROW
dec [hl]
jr .pad_right
; *ROW++ = 0
xor a
ld [de], a
inc de
.done:
add sp, 3
pop hl
pop de
pop bc
; X++, BYTES_LEFT--
inc b
dec c
jr .pad_left
.zero_row:
ld hl, PENDING_ROW_DATA
xor a
ld c, SCRN_VX_B
.zero_row_loop:
ld a, [hl+]
dec c
jr nz, .zero_row_loop
ret

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