|
@ -12,11 +12,15 @@ PLAYER_Y:: dw |
|
|
PLAYER_DIR:: db |
|
|
PLAYER_DIR:: db |
|
|
|
|
|
|
|
|
PLAYER_STATE:: db |
|
|
PLAYER_STATE:: db |
|
|
|
|
|
PLAYER_FRAME:: db |
|
|
PLAYER_VY:: dw |
|
|
PLAYER_VY:: dw |
|
|
PLAYER_INV:: ds (2 * PLAYER_INV_SIZE) |
|
|
PLAYER_INV:: ds (2 * PLAYER_INV_SIZE) |
|
|
|
|
|
|
|
|
Section "Player Code", ROM0 |
|
|
Section "Player Code", ROM0 |
|
|
|
|
|
|
|
|
|
|
|
standSprites: |
|
|
|
|
|
INCBIN "png/sprite/player-stand.2bpp" |
|
|
|
|
|
|
|
|
spriteData: |
|
|
spriteData: |
|
|
INCBIN "png/sprite/player.2bpp" |
|
|
INCBIN "png/sprite/player.2bpp" |
|
|
|
|
|
|
|
@ -367,4 +371,4 @@ Player_AddInvItem:: |
|
|
|
|
|
|
|
|
; Remove item(s) from the player's inventory |
|
|
; Remove item(s) from the player's inventory |
|
|
; @param b Item ID |
|
|
; @param b Item ID |
|
|
; @param c Item quantity |
|
|
|
|
|
|
|
|
; @param c Item quantity |