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@ -88,23 +88,57 @@ Map_Load:: |
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; Scroll the map upwards |
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; Scroll the map upwards |
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; @param d The amount to scroll by (0 < d < 8) |
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; @param d The amount to scroll by (0 < d < 8) |
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; |
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; SCY_T = SCY % 8; |
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; if CAMERA_Y = 0 { |
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; if SCY_T != 0 { |
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; SCY -= MIN(D, SCY_T); |
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; } |
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; return; |
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; } |
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; SCY -= D; |
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; if SCY_T - D < 0 { |
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; CAMERA_Y -= 1; |
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; Map_ScrollRow(CAMERA_X - 2, CAMERA_Y - 2); |
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; } |
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Map_ScrollUp:: |
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Map_ScrollUp:: |
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; Check whether we crossed tile boundary |
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ld a, [rSCY] |
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ld a, [rSCY] |
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and %111 |
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and %111 |
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cp d |
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jr nc, .done |
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; Don't scroll if at top tile |
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add sp, -1 |
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ld hl, sp + 0 |
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ld [hl], a |
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ld a, [CURRENT_CAMERA_Y] |
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ld a, [CURRENT_CAMERA_Y] |
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or a |
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or a |
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ret z |
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jr nz, .scroll |
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ld hl, sp + 0 |
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ld a, [hl] |
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or a |
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jr z, .done |
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ld b, d |
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call min |
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ld d, a |
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ld a, [rSCY] |
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sub d |
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ld [rSCY], a |
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jr .done |
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.scroll: |
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ld a, [rSCY] |
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ld a, [rSCY] |
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sub d |
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sub d |
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ld [rSCY], a |
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ld [rSCY], a |
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; Check SCY_T - D < 0 |
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ld hl, sp + 0 |
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ld a, [hl] |
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sub d |
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jr nc, .done |
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; CAMERA_Y -= 1 |
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; CAMERA_Y -= 1 |
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ld a, [CURRENT_CAMERA_Y] |
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dec a |
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dec a |
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ld [CURRENT_CAMERA_Y], a |
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ld [CURRENT_CAMERA_Y], a |
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@ -123,57 +157,73 @@ Map_ScrollUp:: |
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srln a, 3 |
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srln a, 3 |
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sub 2 |
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sub 2 |
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add sp, 1 |
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jr Map_ScrollRow |
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jr Map_ScrollRow |
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.done: |
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.done: |
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ld a, [rSCY] |
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sub d |
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ld [rSCY], a |
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add sp, 1 |
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ret |
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ret |
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; Map_ScrollDown(D) |
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; |
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; SCY_T = SCY % 8; |
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; if CAMERA_Y + 18 = MAP_HEIGHT { |
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; if SCY_T != 0 { |
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; SCY += MIN(D, 8 - SCY_T); |
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; } |
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; return; |
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; } |
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; SCY += D; |
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; if SCY_T + D >= 8 { |
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; CAMERA_Y += 1; |
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; Map_ScrollRow(CAMERA_X - 2, CAMERA_Y + 18 + 1); |
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; } |
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Map_ScrollDown:: |
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Map_ScrollDown:: |
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; Don't scroll if at bottom tile |
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ld a, [rSCY] |
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and %111 |
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add sp, -1 |
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ld hl, sp + 0 |
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ld [hl], a |
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ld a, [CURRENT_CAMERA_Y] |
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ld a, [CURRENT_CAMERA_Y] |
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add SCRN_Y_B |
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add SCRN_Y_B |
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ld hl, CURRENT_MAP_HEIGHT |
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ld hl, CURRENT_MAP_HEIGHT |
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cp [hl] |
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cp [hl] |
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jr nz, .down |
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jr nz, .scroll |
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ld hl, sp + 0 |
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ld a, [hl] |
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or a |
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jr z, .done |
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sub 8 |
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cpl |
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ld b, d |
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call min |
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ld d, a |
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ld a, [rSCY] |
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ld a, [rSCY] |
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add d |
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add d |
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and %111 |
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ld [rSCY], a |
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ld [rSCY], a |
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ret |
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jr .done |
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; Check whether we crossed tile boundary |
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.down: |
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.scroll: |
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ld a, [rSCY] |
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ld a, [rSCY] |
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and %111 |
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add d |
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add d |
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cp 8 |
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jr c, .done |
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; TODO: |
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; if CAMERA_Y + 18 = MAP_HEIGHT { |
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; if SCY % 8 != 0 { |
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; SCY += MIN(D, 8 - SCY % 8) |
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; } |
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; return |
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; } |
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; if SCY % 8 + D > 8 { |
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; SCY += D |
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; LOAD_COLUMN(CAMERA_X - 2, CAMERA_Y + 18 + 1); |
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; } else { |
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; SCY += D |
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; } |
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ld [rSCY], a |
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ld a, [rSCY] |
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; Check SCY_T + D < 8 |
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ld hl, sp + 0 |
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ld a, [hl] |
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add d |
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add d |
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ld [rSCY], a |
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cp 8 |
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jr c, .done |
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; CAMERA_Y += 1 |
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; CAMERA_Y += 1 |
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ld a, [CURRENT_CAMERA_Y] |
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inc a |
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inc a |
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ld [CURRENT_CAMERA_Y], a |
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ld [CURRENT_CAMERA_Y], a |
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@ -192,12 +242,11 @@ Map_ScrollDown:: |
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srln a, 3 |
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srln a, 3 |
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add SCRN_Y_B + 1 |
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add SCRN_Y_B + 1 |
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add sp, 1 |
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jr Map_ScrollRow |
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jr Map_ScrollRow |
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.done: |
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.done: |
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ld a, [rSCY] |
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add d |
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ld [rSCY], a |
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add sp, 1 |
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ret |
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ret |
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@ -222,21 +271,47 @@ Map_ScrollRow: |
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call enqueue_row_write |
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call enqueue_row_write |
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ret |
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ret |
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Map_ScrollLeft:: |
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Map_ScrollLeft:: |
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; Check whether we crossed tile boundary |
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ld a, [rSCX] |
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ld a, [rSCX] |
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and %111 |
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and %111 |
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cp d |
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jr nc, .done |
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add sp, -1 |
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ld hl, sp + 0 |
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ld [hl], a |
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ld a, [CURRENT_CAMERA_X] |
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or a |
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jr nz, .scroll |
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ld hl, sp + 0 |
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ld a, [hl] |
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or a |
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jr z, .done |
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ld b, d |
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call min |
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ld d, a |
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ld a, [rSCX] |
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ld a, [rSCX] |
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sub d |
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sub d |
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ld [rSCX], a |
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ld [rSCX], a |
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jr .done |
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.scroll: |
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ld a, [rSCX] |
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sub d |
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ld [rSCX], a |
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; Check SCX_T - D < 0 |
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ld hl, sp + 0 |
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ld a, [hl] |
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sub d |
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jr nc, .done |
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; Don't scroll if at left tile |
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ld a, [CURRENT_CAMERA_X] |
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ld a, [CURRENT_CAMERA_X] |
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or a |
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ret z |
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dec a |
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ld [CURRENT_CAMERA_X], a |
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ld a, [rSCY] |
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ld a, [rSCY] |
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sub 16 |
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sub 16 |
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@ -254,37 +329,61 @@ Map_ScrollLeft:: |
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ld a, [rSCX] |
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ld a, [rSCX] |
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srln a, 3 |
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srln a, 3 |
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sub 2 |
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sub 2 |
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ADD16 hl |
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add sp, 1 |
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jr Map_ScrollColumn |
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jr Map_ScrollColumn |
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.done: |
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.done: |
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ld a, [rSCX] |
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sub d |
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ld [rSCX], a |
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add sp, 1 |
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ret |
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ret |
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Map_ScrollRight:: |
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Map_ScrollRight:: |
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; Check whether we crossed tile boundary |
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ld a, [rSCX] |
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ld a, [rSCX] |
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and %111 |
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and %111 |
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add sp, -1 |
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ld hl, sp + 0 |
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ld [hl], a |
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ld a, [CURRENT_CAMERA_X] |
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add SCRN_X_B |
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ld hl, CURRENT_MAP_WIDTH |
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cp [hl] |
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jr nz, .scroll |
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ld hl, sp + 0 |
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ld a, [hl] |
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or a |
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jr z, .done |
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sub 8 |
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cpl |
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ld b, d |
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call min |
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ld d, a |
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ld a, [rSCX] |
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add d |
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add d |
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cp 8 |
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jr nc, .done |
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ld [rSCX], a |
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jr .done |
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.scroll: |
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ld a, [rSCX] |
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ld a, [rSCX] |
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add d |
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add d |
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ld [rSCX], a |
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ld [rSCX], a |
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; Don't scroll if at bottom tile |
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ld a, [CURRENT_CAMERA_X] |
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inc a |
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ld hl, CURRENT_MAP_WIDTH |
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cp [hl] |
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ret z |
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; Check SCX_T + D < 8 |
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ld hl, sp + 0 |
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ld a, [hl] |
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add d |
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cp 8 |
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jr c, .done |
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; CAMERA_X += 1 |
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; CAMERA_X += 1 |
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ld a, [CURRENT_CAMERA_X] |
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inc a |
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inc a |
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ld [CURRENT_CAMERA_X], a |
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ld [CURRENT_CAMERA_X], a |
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@ -306,14 +405,14 @@ Map_ScrollRight:: |
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srl a |
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srl a |
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srl a |
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srl a |
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add SCRN_X_B + 1 |
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add SCRN_X_B + 1 |
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ld e, a |
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and %11111 |
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ADD16 hl |
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add sp, 1 |
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jr Map_ScrollColumn |
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jr Map_ScrollColumn |
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.done: |
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.done: |
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ld a, [rSCX] |
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add d |
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ld [rSCX], a |
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add sp, 1 |
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ret |
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ret |
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