c11a30a
(HEAD -> master)
Update LICENSE to MIT by
2021-09-30 18:47:05 -0400
a3d8692
Fix off-by-one in collision logic by
2021-09-30 18:39:48 -0400
50ade55
Support flipping actors horizontally by
2021-09-30 18:09:10 -0400
55f0a22
Fix tile coordinate when checking collision by
2021-09-30 17:56:27 -0400
f99ea1e
Compute animation offset by
2021-09-30 17:56:08 -0400
311bf47
Add title song by
2021-09-30 17:16:30 -0400
86cc17d
Fix horizontal movement by
2021-09-30 13:23:33 -0400
3b32124
Integrate actor system by
2021-09-30 13:02:23 -0400
d9e05db
Begin adding player code by
2021-09-29 23:34:16 -0400
7355280
Add player state by
2021-09-29 18:43:10 -0400
7be733e
Finish initial pass of map loading by
2021-09-29 18:27:06 -0400
f6f8be2
Fix conversion of C globals by
2021-09-29 16:05:58 -0400
aa0d109
Support addresses when converting assembly by
2021-09-29 14:52:06 -0400
348fef6
Move collision into a binary file by
2021-09-29 14:26:22 -0400
5e1d2e4
Make basename portable by
2021-09-29 14:01:55 -0400
1d18e8e
Restore GBSDK subdirectory by
2021-09-29 06:14:41 -0400
35ac59d
Remove GBSDK as a submodule by
2021-09-29 06:14:17 -0400
28f207c
Begin work on map loading by
2021-09-29 06:09:38 -0400
da574b6
Add VRAM engine for copying tile data by
2021-09-29 03:48:51 -0400
6423e39
Add boilerplate for level code by
2021-09-28 02:37:43 -0400
6d72ee2
Add title screen by
2021-09-27 14:01:13 -0400
75754b6
Add mob ID type by
2021-09-24 13:50:50 -0400
6a1dd45
Add actor engine by
2021-09-24 12:53:43 -0400
378fbc3
Update ROM title by
2021-09-24 04:27:18 -0400
f9b76d7
Fix Makefile for macOS by
2021-09-24 04:25:15 -0400
e9e4b2b
Initial commit by
2021-09-24 04:21:21 -0400