lol its in c
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508 B

#include "actor.h"
#include "game.h"
#include "intro.h"
#include "map.h"
#include "player.h"
#include "sdk/hardware.h"
#include "sdk/joypad.h"
#include "sdk/oam.h"
#include "sdk/video.h"
#include "vram.h"
void level(void) {
lcd_disable();
map_load(&map_intro);
player_init();
actor_init();
lcd_enable();
while (1) {
joypad_update();
player_update();
actor_update();
HALT();
rIF = 0;
vram_update();
oam_dma_copy();
}
}